I’m an experienced pen-and-paper RPG designer currently developing my skills in digital game design. This site contains a partial portfolio of design work, a blog featuring analysis of game design and the business of games, and a general feeling of contemplative, melancholic peace that settles over you like a crisp, damp autumn. Well, two out of three.
Well, hey there, classic game from my childhood that I never played. What’s a thing like you doing in a place like Steam? Come here often? Yeah, so, Mega Man! The classic! I got started with the series with Mega Man X on the SNES, and that’s a game I played very thoroughly (hadouken!). I … More Mega Man (Analysis)